In the Metaverse, Life Imitates Art

Art has the power to shape our reality. The metaverse, driven by interactive virtual experiences, shows us visions of what might be possible in the future.

For many years, I have observed how Web2 — our current digital world of user-generated content — makes people feel bad. I was one of those people. The effects of social media — with its influencer narcissism, surveillance capitalism, addiction to “likes” and echo chambers of information — were negatively affecting my mental health. People are products in Web2, and as an artist, I was motivated to find ways to establish meaningful human connections, for myself and for others.